Class 12 Mathematics (NCERT)

← Back to Mathematics Chapters
Ch-12: Linear Programming 12 Questions

Before You Practice

Try each question on your own first. Use the Show Answer button only after you have selected your option, then read the explanation and revise the related concept from your chapter notes.

1. Linear programming deals with optimizing a linear function subject to:

  • A. A set of linear constraints expressed as inequalities or equations
  • B. Non-linear constraints only
  • C. No constraints at all
  • D. Quadratic equations

2. The function to be maximized or minimized in a linear programming problem (LPP) is called the:

  • A. Objective function
  • B. Constraint function
  • C. Feasible function
  • D. Decision function

3. The region that satisfies all the constraints of an LPP simultaneously is called the:

  • A. Feasible region
  • B. Infeasible region
  • C. Objective region
  • D. Bounded region, always

4. In a linear programming problem, the optimal (maximum or minimum) value of the objective function occurs at:

  • A. A corner (vertex) point of the feasible region
  • B. The exact center of the feasible region
  • C. Any randomly chosen interior point
  • D. A point strictly outside the feasible region

5. A feasible region that can be completely enclosed within a circle of finite radius is called:

  • A. Bounded
  • B. Unbounded
  • C. Empty
  • D. Convex only, with no other property implied

6. The variables in an LPP that are restricted to non-negative values are commonly called:

  • A. Decision variables
  • B. Objective variables
  • C. Constraint variables
  • D. Slack variables only

7. The corner point method in linear programming is used to:

  • A. Find the optimal solution by evaluating the objective function at every vertex of the feasible region
  • B. Draw the constraint lines only
  • C. Determine the slope of each constraint
  • D. Solve associated differential equations

8. If the feasible region of an LPP turns out to be empty, the problem is said to have:

  • A. No feasible solution
  • B. Multiple optimal solutions
  • C. A single unique solution
  • D. An unbounded solution

9. A linear programming problem involving two variables can typically be solved graphically by:

  • A. Plotting the constraints and identifying the resulting feasible region
  • B. Using matrices exclusively
  • C. Applying derivatives
  • D. Using integration

10. If the feasible region of an LPP is unbounded, the maximum value of the objective function:

  • A. May or may not exist, and must be verified carefully
  • B. Always exists without exception
  • C. Is always equal to zero
  • D. Always occurs exactly at the origin

11. The constraints in a linear programming problem are typically expressed as:

  • A. Linear inequalities
  • B. Quadratic equations
  • C. Differential equations
  • D. Trigonometric equations

12. A common real-world application of linear programming involves:

  • A. Optimizing resource allocation, such as in diet or manufacturing problems
  • B. Solving pure geometry problems
  • C. Finding derivatives of arbitrary functions
  • D. Computing areas under curves

How to use these MCQs

This page contains a chapter-wise objective practice set. Try the questions without checking the answer first, then use the explanation to understand the point you missed. The current page contains 12 questions, so you can practise in smaller sets when you are revising.

Quick revision tip

After the practice set, write down the question numbers you missed and revise only those concepts once more. This makes MCQ practice more useful than repeatedly attempting the same questions without reviewing mistakes.

More for this chapter

Class 12 › Mathematics › Linear Programming
Chapter notesRead the chapterPractice MCQsCheck what you rememberChapter test10 questions on one pageOnline testTest 1, 2 and 3, one question at a timePYQPrevious year questionsStudy materialPDF notes
Topics in this chapter: Formulating a Linear Programming ProblemGraphical Method and Feasible RegionCorner Point Method